export default {
    "编号": "4-21",
    "胜利队伍": (fight_data, win_team_index, fail_team_index) => {
        G.FightSettlementUtils.win_team_settlement_callback(fight_data, win_team_index, fail_team_index, (characters_id, characters) => {
            G.Characters.add_exp(characters_id, 2091190);
            G.Characters.add_plot_point(characters_id, 1);
            G.Characters.add_item(characters_id, "金击子", 1);
            characters["剧情"] = { "主线": 4, "编号": 3, "地图": 1146, "进度": 22, "附加": { "物品": { "金击子": 1 } } };
            let first = [characters["模型"], characters["名称"], "诸位朋友，这个故事教育我们: 拣到东西要交公"];
            let next = [];
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], next, characters["剧情"]);
        });
    },
}